About Joey Brown
Joey Brown is a lifelong musician, artist, producer, and gaming enthusiast with a strong passion for all things sci-fi. He enjoys everything from 4X strategy games to space sims and MMORPGs.
Game Rant chats with voice actress Patricia Summersett about her role as Princess Zelda in Tears of the Kingdom and other games.
Tears of the Kingdom voice actress Patricia Summersett chats with Game Rant about voicing a character in a series that rarely used voice acting.
Zelda: Tears of the Kingdom voice actress Patricia Summersett speaks with Game Rant about Link and Zelda's relationship throughout the series.
Game Rant chats with the team behind Rusted Moss about Metroidvanias, indie game development, and being an all-female team.
The developers of Rusted Moss chat with Game Rant about how the game encourages creativity for exploration rather than relying on ability gates.
Game Rant chats with one of Hyper Light Breaker's composers and the game's Audio Lead about crafting the upcoming game's unique soundscapes.
Hyper Light Breaker audio lead Alex Johnson talks to Game Rant about how he designed the game's dynamic audio and made sounds from scratch.
Game Rant chats with Hyper Light Breaker composer Joel Corelitz about his approach to the upcoming roguelite game's soundtrack.
Game Rant sits down with Paul Morse and Duncan Drummond of Hopoo Games to chat about Risk of Rain Returns and how the remake improves on the original.
Hopoo Games founders Paul Morse and Duncan Drummond weigh in on how the Risk of Rain's modding community has influenced the remake's development.
The developers behind the upcoming Risk of Rain remake speak to Game Rant about how the multiplayer experience has been overhauled.
Game Rant sits down with Warframe Creative Director Rebb Ford to talk all about the game's latest expansion, The Duviri Paradox.
Game Rant chats with Warframe Creative Director Rebb Ford about how The Duviri Paradox is the perfect place for new players to get started.
Game Rant chats with Warframe Creative Director Rebb Ford about how The Duviri Paradox's roguelike gameplay works and what inspired it.
Diablo 4's Lead Class Designer Adam Jackson talks about why the developers decided to shelve the gear set concept for the series' latest entry.
In an interview, Diablo 4 Lead Class Designer Adam Jackson explains how the game's class design leaves room for future additions.
Game Rant speaks with Diablo 4 developers about the game's Fields of Hatred, which allows players to make progress even if they don't care for PvP.
Game Rant talks with leading Diablo 4 developers about the game's Tree of Whispers endgame system and how it adds diversity to each session.